Guild Wars 2. Best. Time. Waster. EVER!
It’s all Lynn’s fault. She got us started. She’s actually been trying to get us into it for over a year now. Got me a copy for my birthday, so I’d have no excuse whatsoever, but then I was sick all fall and just didn’t get much of anything done. Then Christmas and New Years… Finally got it on the computer in January…and have been playing nightly ever since. I’ve bought extra character slots, just to try new ones because I couldn’t bear to ditch the ones I already have going. I anticipate buying more slots as time goes on. I have FOUR Rangers (which means they wield swords, bows…and kitties (well, LOTS of different animals that they charm as they wander about the countryside, but I likes da kittehs da bestust.) One male human who will be primarily a marksman, one female human (Panda Petfinder) whose primary purpose is to locate all the different animals, which means scoping out all the maps, one male plant guy (Sylvari) and one Norn female, who really prefers to swing her sword. Don’t ask me why; she’s just more effective with it. Then, I decided I needed to try an elementalist. Got a human female…and for a while you had to pay me to run her… which is one reason I ended up with so many Rangers. Was just about to wipe her out, when I figured out HOW to run her and have been having quite a bit of fun since. I was going to wipe out a couple of the Rangers, but I waited too long and began to like them and then…they had a sale on character slots, so I bought a couple. Those became plant people, too, one a mesmer, who plays diversion tricks with Naruto-type clones who pop when stressed, and a necromancer, who has the ugliest tagalongs that keep him alive, but who is surprisingly fun to play. Give him a knife and he does some serious damage!
OK…so why is it so much fun?
First off, it’s an online game you play with friends, some of whom you know, some of whom are battlefield alliances. It’s a cooperative game. Friendly fire is nonexistent, and taking out the bosses are communal projects. I was put off the game at first because I saw this demo on youtube that was basically one “zerg” after another. I thought the whole game looked like that, and that wouldn’t be fun for me. I like solving puzzles, strategy and tactics, and sniping, all of which, it turns out, you can do. But a massive melee for a little adrenaline rush and lotsa goodies and experience point at the end…that’s fun. There’s a chat box in the corner that lets you talk either to the game at large or just with a select party, but what Lynn, CJ and I do is create a party within the game (which lets us track one another as little blue dots on the map) and then call and leave the phone on speaker while we dart about helping people for hearts, killing baddies, and playing jumping games to get to viewpoints.
Then there’s the living world part. The game environment constantly changes. In addition to the standard “life story” for the characters, you have a background of conflict that must be dealt with as well…if not by you, then by all those a lot tougher than you. It’s kinda what keeps the people with topped out, 80level characters interested in the game. That “living world” changes every couple of weeks.
So…who is the “her” that I got? SCARLET, that nasty lady!
Possible spoiler, if you really like to find these things out on your own—-which is one reason I went in on one of the first “takedowns.”
Didn’t pay much attention to the living world for the first month. We were just trying to get characters beefy enough to take on some of the tricksier scenarios. Then…the middle of February, they took out our primary “safe zone” and way-station, Lion’s Arch. Scarlet attacked and her e-vile mini-ons were wreaking havoc on the crazy city composed of repurposed sailing ships we’d come to know and love. For two weeks, we’d be allowed in for about 45 minutes before we were kicked out. We’d rescue citizens. Encourage them to stop cowering and run for the protected rally points, protect those points, try to stop the deployment of the nasty machines, protect the supply trains, and take out the champions…all on a fairly predictable schedule for the hour. Then the poison in the air would get too strong and we’d get kicked out one of the three protected gates.
Basically, a 45min adrenaline rush.
As of this AM (I think I was actually in on the last “save the citizens” round)…the citizens are out and we’re taking back Lion’s Gate. OMG. I went back up after taking some story notes just to clean out my packs for one more run…and the new build download started. When it was done, I snuck up just to see what was happening…and was in the middle of one HUGE melee after another. I had no idea what was going on, but managed to figure it out. Once the baddies show up, you have to get “attuned” to Red, Green, and Blue (ahem…yellow, guys?) in order to attune to the gateway…that sends you into the middle of her ship where you discover that the crazed fight to take out her colored minions down below was a walk in the park to taking out the holograms waiting for you there! I’m still not quite sure how to tell when I was going to get hit…I think it was mostly they just kept generating right on top of me! But I fired, my kitty attacked, I went down, was healed, others went down, I healed them…and after one seriously long battle, we chased Scarlet into her control center….and then, you’re all alone! ARGH! Well, your mentors are there long enough to get taken out for you to see she’s down but not out. It’s your job to get past her shield, which only goes down when she throws her attack which knocks you cold, to get in and finish her.
It’s not power on power…fortunately, because my guy is a measly level 65. They up the hitpoints to 80, but not the firepower or armor, but you can’t touch her with weapons at that point, only your “finisher.” This is true of several of her minions as well: you take them down to a certain level, then you have to get up close and personal and do them in. A character is “born” with a finisher. You can buy others, but I never have. He still has his bunny rabbit…but by golly, it worked. I took a speed booster, which I’m not sure helped, but I got in past her shield and finished her off! With my bunny!
Of course, now, she’s giggling in her grave as the machinery she set in motion begins to take over the world. We’ll find that out in the next segment of the living world. Meantime…I need to decide if I really want to try and do that again….I didn’t really get anything for it…
I think I’m going to go back to crashing the ‘Net and a simple saving of the universe….